Unity kicked off Unite 2026 today with its customary presentation of upcoming Unity 6 features—features closely watched by the Unity development community that's still...
Last year developer Tom Francis (the former PC Gamer editor-turned game developer) released Heat Signature, the long-awaited follow-up to his critically-acclaimed Gunpoint. However, Heat Signature took three times as long...
In this GDC 2018 session, KO_OP's (known for Gnog) Saleem Dabbous discusses the reasons behind the structure of KO_OP, going over how the structure lays out...
The Gamasutra Deep Dives are an ongoing series that aim to shed light on how specific design, art, or technical features within a video game come to be, in...
The Game Arts International Network is a new community-focused resource set on connecting existing game arts organizations and fostering spaces in emerging regions.This new...